To get around the ODT issue, I have created a .cube LUT (the LUT format that octane supports) that imitates the sRGB (ACES) transform so the linear data is tone mapped in the live viewer in a similar way to the Output - sRGB ODT. The ODT is not perfect and does struggle in very extremely bright scenes but it is very rare in which that sort of situation would be required.
Octane render.rar
2ff7e9595c
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